salla mäkinen
Siis aivan uskomanton! Paras pelini tähän asti. Kaikki toiminta, toiminnot ja kuva oli siis aivan huippuluokaansa ja pelin tarina aivan sika hyvä. Joissain kohissa saattoi mennä sekaisin mutta niistäkin päästiin. Henkilöt olivat kivoja ja kaikki hirviöt kivan erikoisia. :) <3
Lege
Kirjoittamani arvio play.com-sivustolle (UK), ostohinta aikoinaan pelin ilmestyessä n. 40 euroa:
"A blend of old and new
Posted: 03/09/2008
Devil May Cry 4 - The newest part of the series. Old veterans coming back from the previous installment, DMC 3, will feel themselves to be oddly familiar with the game as they get their hands on it.
You start the game as the young'in Nero. While he has a completely different gameplay style compared to DMC 3's Dante, Capcom has really busted it's ass to make Nero and his moves and weapons (which there are only 3 of) fit the frantic action-packed twitchfest that the DMC series is. I would never call myself a true Devil May Cry veteran, but I was kicking ass and enjoying it after 5 minutes of starting the game with Nero, and that says a lot more than I care to type about how well Capcom has made him fit the game. I was impressed.
At one part of the game you will switch over to Dante, who still has all 4 styles (and one "hidden" style) from DMC 3; trickster for evasion and mobility, swordmaster for wailing on demons, gunslinger for long-ranged action and royal guard for... whatever it's good for. He still plays as good as ever, and is now packed with the ability to change between his styles and all his weapons on the go. This makes dealing with the different kinds of enemies a lot easier (or harder if you're not used to juggle your styles and are not willing to experiment or try out different tactics) and instead of hindering the gameplay, I felt it added another layer of complexity and awesomeness into it. And it impresses the ladies.
Understandably, the story is never an important element in games like these and isn't supposed to be, yet DMC 4 has some interesting and quirky supporting characters and events. The main story is about the olde damsel in distress-situation, but that is besides the point (which is to kick ass). While it isn't Shakespeare-quality, I found myself to be interested in how the plot turned out even though most of it was pretty obvious. The cutscenes are as cool as ever, even when they're not as over the top as in DMC 3, and there's a lot of humor involved.
The game has lots of replayability in the form of 5 difficulty settings for the main game and a few extra game modes, notably the Bloody Palace that was introduced way back in DMC 2. Newcomers to the series will be pleased to hear that the difficulty threshold was lowered with a new, easier difficulty setting, and fans of the series making a comeback can start from a higher difficulty without unlocking it.
There are some negative points to the game, though; for example, the puzzles. This game is purely about kicking ass, not jumping over spikes and watching your health get chipped away when you bail and have to start over. Sure, the secret missions are a staple of the series, but Capcom should realize that puzzles should be kept out of the main game. Also the music gets a bit repetitive, and I felt this to be a problem in DMC 3 as well.
Some people and reviews complain about camera issues, but the camera is actually another strategic element in the game. Hostiles outside your viewing angle cannot attack you, so pushing demons and what have you out of your sight and rotating the camera is actually just the thing that keeps you from dying.
All in all, Devil May Cry 4 is definitely worth the purchase for the modern man (and woman), especially if you are a fan of the series and/or games that involve kicking ass. Capcom has definitely proved that the DMC series can handle different kinds of characters and gameplay mechanics, and that has left me yearning for more. It's not a perfect game, but then again, what is? 4 stars, almost 5. It's worth the low, low price, buy it now."
Lege
Kirjoittamani arvio play.com-sivustolle (UK), ostohinta aikoinaan pelin ilmestyessä n. 40 euroa:
"A blend of old and new
Posted: 03/09/2008
Devil May Cry 4 - The newest part of the series. Old veterans coming back from the previous installment, DMC 3, will feel themselves to be oddly familiar with the game as they get their hands on it.
You start the game as the young'in Nero. While he has a completely different gameplay style compared to DMC 3's Dante, Capcom has really busted it's ass to make Nero and his moves and weapons (which there are only 3 of) fit the frantic action-packed twitchfest that the DMC series is. I would never call myself a true Devil May Cry veteran, but I was kicking ass and enjoying it after 5 minutes of starting the game with Nero, and that says a lot more than I care to type about how well Capcom has made him fit the game. I was impressed.
At one part of the game you will switch over to Dante, who still has all 4 styles (and one "hidden" style) from DMC 3; trickster for evasion and mobility, swordmaster for wailing on demons, gunslinger for long-ranged action and royal guard for... whatever it's good for. He still plays as good as ever, and is now packed with the ability to change between his styles and all his weapons on the go. This makes dealing with the different kinds of enemies a lot easier (or harder if you're not used to juggle your styles and are not willing to experiment or try out different tactics) and instead of hindering the gameplay, I felt it added another layer of complexity and awesomeness into it. And it impresses the ladies.
Understandably, the story is never an important element in games like these and isn't supposed to be, yet DMC 4 has some interesting and quirky supporting characters and events. The main story is about the olde damsel in distress-situation, but that is besides the point (which is to kick ass). While it isn't Shakespeare-quality, I found myself to be interested in how the plot turned out even though most of it was pretty obvious. The cutscenes are as cool as ever, even when they're not as over the top as in DMC 3, and there's a lot of humor involved.
The game has lots of replayability in the form of 5 difficulty settings for the main game and a few extra game modes, notably the Bloody Palace that was introduced way back in DMC 2. Newcomers to the series will be pleased to hear that the difficulty threshold was lowered with a new, easier difficulty setting, and fans of the series making a comeback can start from a higher difficulty without unlocking it.
There are some negative points to the game, though; for example, the puzzles. This game is purely about kicking ass, not jumping over spikes and watching your health get chipped away when you bail and have to start over. Sure, the secret missions are a staple of the series, but Capcom should realize that puzzles should be kept out of the main game. Also the music gets a bit repetitive, and I felt this to be a problem in DMC 3 as well.
Some people and reviews complain about camera issues, but the camera is actually another strategic element in the game. Hostiles outside your viewing angle cannot attack you, so pushing demons and what have you out of your sight and rotating the camera is actually just the thing that keeps you from dying.
All in all, Devil May Cry 4 is definitely worth the purchase for the modern man (and woman), especially if you are a fan of the series and/or games that involve kicking ass. Capcom has definitely proved that the DMC series can handle different kinds of characters and gameplay mechanics, and that has left me yearning for more. It's not a perfect game, but then again, what is? 4 stars, almost 5. It's worth the low, low price, buy it now."
salla mäkinen
Siis aivan uskomanton! Paras pelini tähän asti. Kaikki toiminta, toiminnot ja kuva oli siis aivan huippuluokaansa ja pelin tarina aivan sika hyvä. Joissain kohissa saattoi mennä sekaisin mutta niistäkin päästiin. Henkilöt olivat kivoja ja kaikki hirviöt kivan erikoisia. :) <3